Streaming Media

Authors(4) :-Amey Deshpande, Kaiwalya Gaidhani, Neha Nimse, Bhagyashree Pardeshi

In the era of the high-speed development of Internet, multimedia technology develops gradually mature. In order to solve the limited broadband and crowded network and to achieve the transmission of narrowband network video, audio, animation and other multimedia information, produces a multimedia technology of transferring information real-time in data flow---Streaming Media. Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a provider. With streaming media, a user does not have to wait to download a file to play it. Because the media is sent in a continuous stream of data it can play as it arrives. Users can pause, rewind or fast-forward, just as they could with a downloaded file, unless the content is being streamed live. In those days, it was impossible to listen to a music or movie file of any size without a long and tedious wait. The problem was essentially a matter of bandwidth. Data (computerized information) moves efficiently across the Internet by being broken up into little bits known as packets. With streaming, you start to use the packets as soon as enough of them have arrived [1][2][4].

Computerized Information, Multimedia, Streaming Media, TCP/IP, HD-quality video, LIVE TV


Publication Details

Published in : Volume 3 | Issue 3 | March-April 2017
Date of Publication : 2017-04-30
License:  This work is licensed under a Creative Commons Attribution 4.0 International License.
Page(s) : 380-383
Manuscript Number : IJSRST1733136
Publisher : Technoscience Academy

Print ISSN : 2395-6011, Online ISSN : 2395-602X

Cite This Article :

Amey Deshpande, Kaiwalya Gaidhani, Neha Nimse, Bhagyashree Pardeshi, " Streaming Media", International Journal of Scientific Research in Science and Technology(IJSRST), Print ISSN : 2395-6011, Online ISSN : 2395-602X, Volume 3, Issue 3, pp.380-383, March-April-2017.
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